using System;
namespace DiceApp{
    class Dice    {
        private readonly Random _random;
        private int _sides;
        private int _face;
        public int Face {get;}
        public Dice(int sides)
        {
            _random = new Random();
            _sides = sides;
        }
        public int Roll()
        {
            _face = _random.Next(1, _sides + 1);
            return _face;
        }
    }
}