using System;
namespace DiceApp{
class Dice {
private readonly Random _random;
private int _sides;
private int _face;
public int Face {get;}
public Dice(int sides)
{
_random = new Random();
_sides = sides;
}
public int Roll()
{
_face = _random.Next(1, _sides + 1);
return _face;
}
}
}